AI Insights · Timothy · December 2021
Top 5 Bingo Games on Android in Europe Q4 2021
Discover the performance of the top 5 Bingo games on the Android platform in Europe during Q4 2021, including weekly downloads, revenue, and active user trends.
The fourth quarter of 2021 saw notable performances from the top 5 Bingo games on the Android platform in Europe. Below, we dive into the trends for weekly downloads, revenue, and active users for each game, based on data from Sensor Tower.
Bingo Blitz™️ - Bingo Games showed a dynamic quarter with its weekly revenue peaking at around $303K in the week of December 20. The game experienced fluctuations but remained strong, closing the quarter with $276K in weekly revenue. Weekly downloads saw a decline from 18.5K at the start of the quarter to a low of 10.1K in mid-December, before rebounding to 15.2K by the end of December. Active users hovered around 130K to 140K throughout the quarter, ending at nearly 145K.
Bingo Bash: Live Bingo Games had a consistent weekly revenue, starting at $40.7K and peaking at $57.9K in the week of December 20. Downloads were relatively low, starting at 743 and dropping to 406 by late November, but saw a slight increase to 717 by the end of December. Active user numbers remained stable, ranging from 43.7K to 45.2K, ending the quarter with 44.4K.
Bingo Pop: Play Live Online experienced steady weekly revenue, starting at $52.2K and closing the quarter at $47.6K. Downloads fluctuated significantly, beginning at 5.2K, reaching a high of 7.5K in late October, and then dropping to a low of 1.2K in mid-December before closing at 2.1K. Active users saw a decline from 11.3K to a low of 6.6K in mid-December but bounced back to 9K by the end of the quarter.
Bingo Story – Bingo Games recorded a peak weekly revenue of $58.2K in mid-October, ending the quarter at $36.7K. Downloads started at 9.4K and saw a significant drop to 2.6K in early December, closing at 3.4K at the end of the quarter. Active users showed a slight decline from 93.3K to 79.1K in mid-November, before stabilizing around 86K towards the end of December.
Finally, Bingo Frenzy™-Live Bingo Games showcased stable weekly revenue, starting at $45.5K and peaking at $48.7K in the final week of December. Downloads varied, starting at 11.5K, peaking at 13.8K in early October, and then decreasing to 6.2K in mid-December before rising to 10.1K by the end of the quarter. Active users fluctuated from 75.3K in late September to a low of 58.8K in mid-December, ending the quarter at 69.1K.
These insights provide a clear picture of the performance of the top Bingo games on Android in Europe for Q4 2021. For more detailed analytics and insights, visit Sensor Tower.